This is a culmination of all Test Center notes between March 7th and March 19th:
Added:
- Redeeding a Harvester or Generator with sufficient maintenance and an empty hopper will no longer ask for a code to redeed the installation. This will allow crafters to more easily move their harvesters when a resource shifts.
- Bounty Hunters' Guild backpack.
- 65 Slots
- Unique appearance.
- Drops as a 2 use schematic, craftable by Master Tailors
- No stats.
- Commando:
- Flamethrowers no longer do a 1.5x damage modifier against PvP targets who are knocked down. (No PvE changes)
- Moved Special Heavy Weapon Single Attack 2 to Master Commando.
- Removed an additional 5 Special Heavy Weapon accuracy from Commando. (15 total in Chapter 1.2)
- Moved 5 Special Heavy Weapon Speed and 5 Special Heavy Weapon Accuracy to Explosives II (2xxx) in Commando.
- Moved 5 Special Heavy Weapon Speed and 15 Special Heavy Weapon Accuracy to Explosives IV (2xxx) in Commando.
- Rogue Bounty Hunter Level 4 BH mission now drops a Bounty Hunters' Guild backpack schematic instead of a statted backpack.
- Player City Bazaars now show the skill and city rank requirements on their deeds description.
- Desync issue when cloning to Tansarii Point Station from off planet that would cause objects and NPCs in the station not to load until softlogging.
- SEA Removal Tool:
- Description displaying the chance to retrieve an SEA is now more accurate.
- Skill mod names are now better formatted for easier reading.
- Tool may now have use counts, no player facing changes.
- Listing an item on a vendor will now reset it's rotation. This prevents the ability to purchase an item and unknowingly having a rotation set by the seller that could place the item below the floor.
- Squad Leader's will now correctly receive XP on some planets in some locations, most notably the northern section of Naboo between the cliffs and the coast.
- Tatooine Vista collection items now display the correct menu "collect" name.
- Invasive Species Droid now properly drops its third loot group.
- Gamorrean Battleaxe from Jabba's Themepark is no longer disabled.
- Fixed a naming inconsistency when adding charges to the Sarlacc Trash Can or Harvester Resource Extractor.
- Fixed the description for the Place Bazaar skill in Politician.
- Improved Installation Beacon efficiency.
SEA Removal Tool:
- The SEA Removal Tool has received an overhaul.
- You may now pick what SEA you would like to attempt to retrieve from a piece of armor or clothing.
- Player's skills and armor/clothing repair skill mods now determine the success to extract an SEA from a piece of armor or clothing.
- You are guaranteed to retrieve at least one SEA regardless of skills or skill mods, skills and skill mods increase your chances for each subsequent SEA retrieval.
The following increase the chance for extracting an SEA from a piece of armor:
- Novice Armorsmith.
- Master Armorsmith.
- Armor Repair skill mod.
- Novice Tailor.
- Master Tailor.
- Clothing Repair skill mod.
- Force Sensitive Luck
- Dancing Wound Healing
- Dance Battle Fatigue Healing
- Music Would Healing
- Music Battle Fatigue Healing
- Medic Wound Healing
- Medic Would Treatment Speed
- Healing Range
- Med Use
- Creature Taming
- Creature Agro Taming
- Creature Harvesting
- Camping
- Stun Defense
- War Cry
Added:
- Duplicator Hint Data Disk:
- Obtained as a random drop from any of the mobs in the high end Taanab dungeons, these Data Disks will give you the combinations for the Duplicator Prototype. When you loot the item, no combination will be encoded onto the disk. One you use the disk, the combination is permanently encoded to be viewed an unlimited number of times. Possible combinations are broken down into 3 rarities: common, uncommon and rare. Slicing the disk with a Smuggler will yield the possibility for a better combination.
- You may now call a pet inside of a private structure which you have admin rights to.
- Norulac Raider Captains no longer have a chance to wield stun batons.
- Schematics obtained from the Pandath Loot Kit Vendor now have increased uses.
- Expanded Travel Pack: 1 use to 2
- Tank Farms: 1 use to 3
- Camping Chairs: 1 use to 3
- Camping Cot: 1 use to 3
- Mining Table: 1 use to 3
- City Planters: 3 uses to 5
- City Torches: 3 uses to 5
- City Pavilions: 3 uses to 5
- Commando:
- Note: We are changing the skill trees in Commando to curve the uses of Flamethrower in conjunction with the Bounty Hunter profession. Due to the introduction of Special Heavy Weapon skill tapes and the skill point reduction of scout from 15sp to 5, we've made some changes to balance this profession combination choice.
- Moved Carbine abilities and skill mods to the Heavy Support Weapon tree.
- Lowered Carbine Speed and Accuracy skill mods in the Commando profession from 60 speed and 70 accuracy to 30 speed and 40 accuracy. (Be real, you never used it anyways...)
- Moved Special Heavy Weapons Accuracy skill mods to the Heavy Assault tree (xxx0) in Commando.
- Moved Special Heavy Weapon Cone Attack 1 special to Heavy Assault III (xxx3) in Commando.
- Moved Special Heavy Weapon Single Attack 2 to Special Heavy Weapon IV (xx4x) in Commando.
- Moved 5 Special Heavy Weapon Speed from Special Heavy Weapon IV to Master Commando.
- Removed 10 Special Heavy Weapon Accuracy from the Commando profession.
- Commando skill box descriptions reflect the above changes to the profession.
- Acklay Bones now have names to indicate theirs stats:
- Acklay Bones: Normal common Acklay Bones (Vanilla)
- Sharpened Acklay Bones: Old "Rare" Acklay Bones
- Gleaming Acklay Bones: Common Acklay Bones with high stack cones.
- Crushed Acklay Bones: Mix between common and sharpened, chance for slightly higher damage and use count but with a wider range and lower min damage.
- SEA Removal Tool: We are investigating further changes.
Loot is now dropping for the Acklay Cave and Instance Encounters.
The Acklay instance is now based in the Geonosian caves, opposite the room where the Acklay spawns. Please note that the instance loots should be slightly lower quality. If you are ejected from the instance you will also be ejected from the geo caves. I will place taxis for the Geo cave from Bestine, Coronet and Moenia starports on test for those who don’t have fast travel.
Info required from players:
- Are drop rates too high, about right or too low?
- Can you also check the quality of the bones and post details of their quality if they seem unusually high or low.
- Does being ejected from the instance eject you from the geo cave?
- Please can you try and break it, find ways of exploiting it or getting around it and report back if you are successful!
- Avoid Incap is now a 15sec buff, and 30 sec cooldown. Force cost is 600.
- Bounty Hunter missions can only be held by 2 players at a time
- Squad leader buffs now have a range of 120m.
- SEA removal tools: If you have less than 4 mods one will be retrieved at random. If you have 4 or more mods then you will retrieve 2 of them.
- Is this working as stated?
- Please can you try and break it, find ways of exploiting it or getting around it and report back if you are successful!
![Smile :)](./images/smilies/icon_e_smile.gif)