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Publish 7 Testing

Posted: Sun Apr 22, 2018 2:16 pm
by Dren Kara
Housing
  • Diner should be fixed: Costs maintenance, crafting bonus works, can be dropped on multiple planets
House Signs added to the following houses (not tested accuracy, just enabled):
  • Jedi Temple
  • Large Generic (Window)
  • Medium Tatooine style s02
  • Rebel Spire
  • Relaxation Pool
  • Sail Barge
  • Sandcrawler
  • Sith Temple
  • Small Generic (S03)
  • Small Generic (Windows)
  • Small Round Naboo (Window)
  • Small Tatooine (Windows)
  • Starship Hangar
  • Tree House
  • Vehicle Garage
  • YT-1300
Corelia
  • CorSec HQ
Dromund Kaas
Gundark Cave: 3348 2562
  • 3 new Gundark mobs
  • 2 new bosses
  • Boss spawn mechanic
  • Added Gundark junk loot
  • Added Gundark creature loot
Mailoc Cave: -6135 6575
  • 5 new Mailoc mobs
  • 1 new boss
  • Debris mechanic
  • Boss mechanic (Careful spamming attacks)
  • Added Mailoc junk loot
  • Added Mailoc creature loot
Smuggler's Outpost
  • Has a starport now (on the map)
  • Added a cantina (not yet decorated)
Jedi Temple in the Imperial Garrison
  • New mobiles
  • Boss mechanic
  • No loot (yet)
  • Rest of garrison is empty, getting a complete overhaul
World Boss (secret)
  • Theater
  • Loot
  • Reward NPC
Tomb of Vitiate NPCs have gotten a visual overhaul [no change in ability]

Found some stuff hidden in the files and the following POIs are now visually different:
  • Imperial Outpost
  • Ruined Sith Complex
  • Ruins of Kaas City
Tansarii Station
  • Can now travel to it via Naboo starports/shuttleports
  • Added Veteran Reward Showcase (bottom level)
  • Added Vendors on Tansarii station (top level)
    • Effect Rocks vendor
    • Vanity Pet vendor
    • Entertainer Props [Possible issue: everyone can equip them, the idea might be to only have novice dancer able to equip them]
Jedi
  • Quest to drop FS skills is in [No player testing available]
  • AI cannot be refreshed until it has expired
  • Reduced the amount of people required to heal in the village Phase 4, from 50/100 to 5/10
  • Holocron use cooldown: 3h, down from 24h
  • Force shield is now the same FC as force armor
Doctor
  • Action Buffs take same resources as the rest
QoL
  • Vendor to remove SEAs from clothing and armor is enabled, can be found in the Geo caves. (Credit to Infinity for the tool)
  • Crafting tool time is now 1s regardless of item crafted
  • Removed the range limitation of /makeleader command
  • Vehicle call 5s, TEF 15s
  • Buff Removal Terms in Theed Medical Center
  • Acklay Egg (Renamed)
  • Homeshow Reward added
  • Homeshow Badge added
  • Badges are now fixed [Thanks to Aso - Reckoning]
  • New vet rewards are added
  • Medicine use has been re-enabled
  • Various shader and string fixes
Loot
  • Mawgax now drop carnivore meat instead of domesticated meat as they should be.
  • Mawgax youth meat drop reduced to match the rest.
  • Giant Dune Kimogilas had a slight increase in drop chance, and a higher chance overall to drop GDK scales.
  • Add lootable NS and SMC clothes to NS and SMC respectivel
NPCs
  • Adjusted Axkva Min, she should no longer be able to 1-shot
  • NPCs are now using force powers again, which are back to pre-jedi tweak stats. They are their own specials, so they can be further tweaked if necessary without affecting players.
Other
  • Removed the stun vulnerability from RIS
  • Removed Nal Hutta until such a time content can be added to it.
  • Created an admin only vendor for rewards, such as galactic home show ones.
  • Modified getobjvars command to help devs decorate screenplays
  • Fixed Faction pets - Faction pets can only attack bounty hunters of opposite faction [Known issue: BHs can attack faction pets of the same faction, attacking a non-opposite faction pet is considered griefing and will be dealt with accordingly

Re: Publish 7 Testing

Posted: Mon Apr 23, 2018 8:22 am
by gyrantol
When purchasing a ticket for Tansarii do not select the return option. There is no return transit shuttle, there are other options on the station depending where you want to go. If you click return you will have a ticket that can't be used. We will look to fix that in a future update.

For existing buildings if you go into the building radial console and select the change sign option it will refresh for the houses that don't currently display them.

Re: Publish 7 Testing

Posted: Sat Apr 28, 2018 1:36 pm
by TheTinyPebble
New AI change, based on feedback from testing: AI can now be chained again, although this has an increased force cost (1.5x). Letting the timer run out returns the cost to normal.

Kaas City Ruins temple is now populated. The city itself is up next.

Background stuff: Skill Enhancing Attachments have been split up into different groups based on their stats (jedi, combat, crafting etc) to be able to further customise loot. Old loot groups are not affected by this. Credit to SWG: Infinity for this.

Flourish action cost has been lowered (I can't give you an exact percentage, as it is based on your quickness stat). This can be lowered further if some of the races that can't stat migrate are still having issues.

More world boss loot has been added (sorry, you'll have to wait and see).