#1
Post
by Dren Kara » Wed May 02, 2018 2:28 pm
Dromund Kaas Changes
- New mobs, bosses and loot added to the following places
- Gundark Cave
- Prophet Trooper Garrison and Dark Force Temple (Renamed Imperial Garrison)
- Mailoc Cave
- Ruins of Kaas City (redesigned layout)
- Ruins of Kaas Temple (redesigned layout)
- Ruined Sith Complex (redesigned layout)
- The Smuggler's Outpost has been upgraded with a cantina and added to the world map
- The Ancient Tomb (Renamed Tomb of Vitiate) has new mobs and a name change
- new World Boss has been added with new craftable loot
Tansarii Station Changes
- Can now travel via Naboo starports/shuttleports
- Added beginner quest available from Station Master
- Added Veteran Reward Showcase (bottom level)
- Added Vendors for new custom items (top level)
- Effect Rocks
- Vanity Pets
- Entertainer Props
Jedi Changes
- Players can now drop Force Sensitive skills after completing a Quest
- Avoid Incap costs 1.5x force if called before it has worn off
- Added Jedi Crafting tapes to various loot groups
- Changed Force Shield to cost the same force as Force Armor
- Changed Holocron use cooldown to 3h
- Reduced the amount of people required to heal in the village Phase 4, from 50/100 to 5/10
Added Dual City Specs
- Enhancement Center: Medical Center and Entertainment District
- Industrial Complex: Manufactuing Center, Research Center and Resource Rich
- Citadel: Improved Job Market, Stronghold, Cloning Lab
Quality of Life Changes
- Added Buff Removal Terminals in Theed Medical Center
- Added Homeshow Badge
- Added Homeshow Reward
- Added new vet rewards up to 360 days
- Added SEA Removal Tool Vendor to Geo caves [Thanks to SWG: Infinity for the tool]
- Fixed Badges so that new ones now show [Thanks to Aso - Reckoning]
- Reduced Crafting tool time to 1s regardless of item crafted
- Reduced Flourish action cost
- Reduced Vehicle call time to 5s, 15s with TEF
- Removed the range limitation of /makeleader command
- Renamed the Acklay Egg
Pet Changes
- Tauntauns can now be made into mounts
- Nerfs are now tameable and can be made into CH only mounts
- Faction pets can now only attack bounty hunters of opposite faction
- Known issue: BHs can attack faction pets of the same faction, attacking a non-opposite faction pet is considered griefing and will be dealt with accordingly
- Buffed AT-XTs to be on par with AT-STs
- Added AT-XTs to bases
- Changed AT-XTs so you can only call one at a time
Doctor Changes
- Action Buffs take same resources as the rest
- Medicine Use tapes work
Housing Fixes
- Fixed Diner: now costs maintenance and can be dropped on multiple planets
- House Signs added to all NGE houses
Loot and NPCs
- Adjusted Axkva Min, she should no longer be able to 1-shot
- NPCs are now using force powers again, which are back to pre-jedi tweak stats
- Added craftable rings with stats based on looted components
- Added custom painting for May the 4th
- Added Cybernetics schematics
- Added Dark Jedi Furniture
- Added Data Disk and Jellyfish Holograms
- Added lootable NS and SMC clothes to NS and SMC respectively
- Added new melee weapon components and schematics
- Added new vehicle schematic
- Added Xeno Furniture schematics
- Changed Mawgax to carnivore meat instead of domesticated meat
- Reduced Mawgax youth meat drop
- Slight increase to drop chance on Giant Dune Kimogilas
- Increased chance overall for Giant Dune Kimogila scales
- Other miscellaneous loot tweaks
Other
- Added CorSec HQ to CNet
- Removed the stun vulnerability from RIS
- Removed Nal Hutta until content can be added
Admin
- Created an admin only vendor for rewards
- Modified getobjvars command to help decorate screenplays
- Split SEAs up into different groups based on their stats (jedi, combat, crafting etc) to be able to further customise loot [Thanks to SWG: Infinity]
- Fixed various shaders and strings